POWERS
Powers in the Psicorps fall into 7 tiers. Tiers are unlocked by obtaining
Tour Levels.
Tier powers can be seen here:
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7
The number of powers you have access to at one time in each tier is
determined by your tour level. The higher you are, the greater number
available to select. To see how many are availalbe at what levels,
please see the
tours list.
Stats directly effect the power and performance of their related area of
expertise. So you can say that each of your attributes are important to
that of a Psicorps soldier.
Power Attributes:
Stat Area of Expertise Description
Strength - Psychometabolism - Psi-biofeedback
Dexterity - Psychoportation - Move in spacetime
Constitution - Psychokinesis - Manipulate Energy
Intelligence - Metacreativity - Out of thin air
Wisdom - Clairsentience - See what's hidden
Charisma - Telepathy - Mental Contact
For example, finger of fire is in the area of Metacreativity. This
means that intelligence determines the damage that finger of fire
does.
Valor is a maintained power in the area of Psychokinesis. This means
your constitution will determine how long you are able to maintain the
power and how much damage is reduced.