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POWERS
Powers in the Psicorps fall into 7 tiers. Tiers are unlocked by obtaining Tour Levels. Tier powers can be seen here: Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 The number of powers you have access to at one time in each tier is determined by your tour level. The higher you are, the greater number available to select. To see how many are availalbe at what levels, please see the tours list. Stats directly effect the power and performance of their related area of expertise. So you can say that each of your attributes are important to that of a Psicorps soldier.

Power Attributes: Stat Area of Expertise Description Strength - Psychometabolism - Psi-biofeedback Dexterity - Psychoportation - Move in spacetime Constitution - Psychokinesis - Manipulate Energy Intelligence - Metacreativity - Out of thin air Wisdom - Clairsentience - See what's hidden Charisma - Telepathy - Mental Contact

For example, finger of fire is in the area of Metacreativity. This means that intelligence determines the damage that finger of fire does. Valor is a maintained power in the area of Psychokinesis. This means your constitution will determine how long you are able to maintain the power and how much damage is reduced.