EXPERTISE
Skill Tier : 2
Prerequisite : Agility
Type : Toggle Activated
Target : Self
Cost : 10 Stamina
Maintain : 5 Stamina/Combat Round
Command : actuate expertise <off>
Description:
By training expertise, you are able to sacrifice some of your defense in
order to hit more effectively with physical attacks.
(This excludes psi-wields, mental attacks, magical attacks, magic-like
attacks, current-y stuff, element-based attacks, and everything else that
it already excludes, plus other stuff that doesn't involve your hands,
face, or feet.)
Concentration : 0/100 (25)
Mental Disciplines
Iron Mind : 0/100 (1,000)
Inner Strength : 0/100 (2,500)
Body Fuel : 0/100 (7,500)
Psychokinetic Power : 0/100 (7,500)
Quicken Mind : 0/100 (1,000)
Speed of Thought : 0/100 (3,000)
Autohypnosis : 0/100 (7,500)
Psychokinetic Speed : 0/100 (7,500)
Physical Disciplines
Agility : 0/100 (1,000)
Dodge : 0/100 (2,500)
Riposte : 0/100 (5,000)
Total Defense : 0/100 (10,000)
Expertise : 0/100 (2,500)
Combat Reflexes : 0/100 (5,000)
Whirlwind Attack : 0/100 (10,000)
Stamina : 0/100 (1,000)
Body Hardness : 0/100 (2,500)
Healing : 0/100 (2,500)
Regeneration : 0/100 (5,000)
Resistance : 0/100 (10,000)
Energy Charge : 0/100 (2,500)
Overchannel : 0/100 (5,000)