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ASTRAL CONSTRUCT 2

Power Level : 3 Expertise : Metacreativity Duration : Intelligence * 1 Round Target : Foe Cost : 20 Psionic Energy Maintain : None. Command : actuate astral construct 2 <focus>

Description: You call forth a construct from the Astral plane to aid in battle against your current attacker. It lasts as long as the duration or until your fight with the current attacker is over, whichever comes first. If your Psychokinetic Power has been trained to at least 20, you may specify a damage focus. The available focuses are edged and blunt. i.e. actuate astral construct 2 edged This is an upgrade to Astral Construct 1. NOTE: You can only have one of the Astral Construct modules loaded at a time.

Ability T Psi Sta M Area ------- - --- --- - ---- combat prescience 3 20 0 Y Clairsentience recall pain 3 20 0 N Clairsentience see invisibility 3 20 0 N Clairsentience astral construct 2 3 20 0 Y Metacreativity burning ray 3 60 0 N Metacreativity ectoplasmic cocoon 3 20 0 Y Metacreativity psycholuminescence 3 20 0 Y Metacreativity concussion 3 50 0 N Psychokinesis invisibility 3 20 0 Y Psychokinesis sever the tie 3 20 0 N Psychokinesis animal affinity 3 20 0 Y Psychometabolism bear claw 3 20 0 Y Psychometabolism body adjustment 3 20 0 N Psychometabolism painful touch 3 20 0 N Psychometabolism blur 3 20 3 Y Psychoportation levitate 3 20 0 Y Psychoportation lesser fate link 3 20 0 Y Telepathy mindlink 3 20 0 Y Telepathy T - Tier, Psi - Psi Cost, Sta - Stamina cost, M - Maintainable